No Man's Sky

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RB
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No Man's Sky

Postby RB » Tue Aug 09, 2016 11:26 pm

Holy fucking fuckballs, this is the game I wanted Destiny to be. :megaexcitedlols:

I'm calling in sick tomorrow and the next day.
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Mr.Clark
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Re: No Man's Sky

Postby Mr.Clark » Wed Aug 10, 2016 5:36 pm

I'm intrigued... is it not just grinding for stuff so you can build more stuff and then (the good bit) fly around between planets/solar systems without loading? And then, sadly, grind for new stuff?

I'd get it for £20, no questions, but for £40, I want something I'll play more than once...
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Ekona
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Re: No Man's Sky

Postby Ekona » Wed Aug 10, 2016 7:40 pm

Along with a countdown timer of your health bar that never stops counting down, like Lost Planet. Or at least that's what I read and is the one thing that puts me off more than anything, as I like to take my time over games.

I may pick this up on PC out of curiosity, but not at full price.
"Chav kids are like sand people. They're easily startled but they'll be back, and in greater numbers."

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MEGAHYDER
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Re: No Man's Sky

Postby MEGAHYDER » Wed Aug 10, 2016 7:44 pm

yeh deffo a steam sale pick up for me in a year or two

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RB
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Re: No Man's Sky

Postby RB » Wed Aug 10, 2016 11:40 pm

You all suck. This is ace.... until Battlefield 1 comes out.
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Re: No Man's Sky

Postby Mr.Clark » Thu Aug 11, 2016 8:51 pm

My question still stands - is it a "survival/exploration/grind-for-resources" game, or is there more? And if so, how much emphasis is on the exploration part?
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RB
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Re: No Man's Sky

Postby RB » Thu Aug 11, 2016 10:04 pm

So far I've done very little grinding. You need to collect fuel and stuff to survive and progress but it's easy and plentiful. There's no mining for hours to get just enough fuel to get to the next mine. A quick blast with the multitool and you have plenty of stuff to do plenty of exploring.

You do need to keep yourself alive but I started out on a planet that was -40°C and I ignored my life support system and didn't die.

The first bit of the game which is essentially a training mission is about fixing your ship and getting a hyperdrive to be able to go out and explore. I did it in about an hour but I spent some time chasing a stripy weasel thing so you could probably get to the good bit quite a lot quicker.

Once you've got the hyperdrive, there's pretty much no rules. Explore, trade, mine, fight, conquer, it's up to you. That's the bit I love and what I wanted from Destiny. In this, I can go anywhere on any of an almost unlimited number of worlds without running into an artificial barrier.

It's not going to be everyone's cup of tea but I love it.
A slight majority of a statistically worthless sample size agree.

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Ekona
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Re: No Man's Sky

Postby Ekona » Sat Aug 13, 2016 1:06 am

Caved. Bought it. Loving it.

Sentry bots are a cunts.
"Chav kids are like sand people. They're easily startled but they'll be back, and in greater numbers."

Jezreel

Re: No Man's Sky

Postby Jezreel » Sat Aug 13, 2016 8:36 am

ps4 or xbone?

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Ekona
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Re: No Man's Sky

Postby Ekona » Sat Aug 13, 2016 8:47 am

PC, it's not on Xbone. 60fps ftw! :D

It's actually quite an ugly game, so no real need for big power hardware either way. Sound is a bit gash too, but it's eminently playable regardless. It does desperately need a better tutorial too, as the current one just isn't acceptable at all: I accept its supposed to be a game of exploration, but it looks like I might've missed the bit guiding you to the Atlas key blueprint :(
"Chav kids are like sand people. They're easily startled but they'll be back, and in greater numbers."

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Re: No Man's Sky

Postby Jezreel » Sat Aug 13, 2016 9:44 am

Ooh I see it's out on the global library to "borrow", think I'll have a "cracK" at it.

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Ekona
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Re: No Man's Sky

Postby Ekona » Sat Aug 13, 2016 10:29 am

I was too lazy, I actually just bought this one :lol:
"Chav kids are like sand people. They're easily startled but they'll be back, and in greater numbers."

Jezreel

Re: No Man's Sky

Postby Jezreel » Sat Aug 13, 2016 10:53 am

gog version so DRM free. Looks quite nice first 10 mins in....

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RB
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Re: No Man's Sky

Postby RB » Sat Aug 13, 2016 5:13 pm

Ekona wrote:I might've missed the bit guiding you to the Atlas key blueprint :(

You can't miss it, the anomaly appears several times. The easiest way is to open your galactic map, switch to the path to the centre and warp to the next system on the path, the anomaly should appear.
A slight majority of a statistically worthless sample size agree.

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Ekona
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Re: No Man's Sky

Postby Ekona » Sun Aug 14, 2016 8:47 pm

Yeah, think I'm on the right track now, cheers dude :)

Quite enjoying this. It's not exciting or fun, it's just relaxing.
"Chav kids are like sand people. They're easily startled but they'll be back, and in greater numbers."


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